light test - Henning Larsen studio

hello everybody, long time no post :slight_smile:
sorry i haven’t visited the forum in a long time…i just saw all the messages
some of you sent me, i’ll try to answer each one as soon as i can…sorry again
in the meanwhile…here is a small test i did in my free time
It’s a studio designed by arch. Henning Larsen, hope u like it :slight_smile:
C&C are always welcomed

Re: light test - Henning Larsen studio

amazing as always…

how do you make the furry effect of the cloth hanging over your char?
Can I ask what kind of render settings you are using and the render time on your system :-[…

but it looks amazing man supurb

Re: light test - Henning Larsen studio

10x for the comment DW
the furry effect is just a simple noise map used in both displacement and bump.
I use different settings according to the scene, but the evermotion models 3dmax settings are a good way to see different settings at work.(settings which are similar to VrayfSU)
This render was done at 2500x1500 and took 2h on an Intel quad Q6600 with 8Gb RAM.
Hope this helps :slight_smile:

Re: light test - Henning Larsen studio

yeah great man..

could you maybe give us a tutorial about the displacement settings. because it is giving me a so mutch problems.

So if I read correct you used settings from evermotion made in MAX.. and copy`t the settings in to the VRSU rendersettings?

regards

Re: light test - Henning Larsen studio

indeed long time no post tao.
this is really magnificent bro.

Re: light test - Henning Larsen studio

DW : u can’t really copy the settings from V-ray for MAX to SU…i was saying that by
looking at those settings you can see what settings help in which case…and
you can do the same in SU…not copy, but adapt. I sometimes used the default settings
because they served my objective :slight_smile:

As for the displacement…i found that you must always make a linked material
and then displace it, u can’t add a displaced vray material to the group because it will render odd or not at all.

MIGZ : good to be back :slight_smile: , thx for the reply :slight_smile:

SMALL FUR TUTORIAL

here is the method i use when i do displacement - i hope this helps, i see there are a lot
of issues related to displacement…i don’t have magic solutions…this is just what works for me :slight_smile:

Re: light test - Henning Larsen studio

here it is guys.
thanks very much for this such act of kindness sir taoklai.

Re: light test - Henning Larsen studio

to kind man to kind… thanks a LOTTTTTT

Re: light test - Henning Larsen studio

thanks man good one! :wink:

Re: light test - Henning Larsen studio

I now now how to work the disp. taoklai thanks man.

Do you know if VRSU is using al your 8GB of RAM because it is not an 64bit. application? I am asking this because I want to buy 4GB extra of RAM myself but I am not sure If Vray will use it while rendering.

Re: light test - Henning Larsen studio

could you share only the displacement map? separeted from the others image?

Re: light test - Henning Larsen studio

beautiful, very nice feeling, light texture everything congratulations!

displacement map

andeciuala: here is the displacement map you wanted :slight_smile: …use it wisely :slight_smile:

and 10x to everyone for the kind comments :slight_smile:

Re: light test - Henning Larsen studio

Thanks man, great contribution.

Re: light test - Henning Larsen studio

TAO, you’re my favourite.. great render there :stuck_out_tongue:
Thanks for the tuts and the file, it’s really kind..

regards,
Vidy

Re: light test - Henning Larsen studio

very well done sir…
could you share us your setting… :wink: