Light types - wish

I know they will be developed but I would like to put some thoughts together as to what types of lights I would like to see.

we currently have:

1 - Reactrangular Light
2 - Spherical Light
3 - dome light

ones I would wish for:

4 - Disk Light (circular light)
5 - Cylindrical Light
6 - Cubical Light

Actually I thought that it would be great that vray light could have adaptive option, where you can input a type of light like sphere then have divisions, or cylinder, this way we can have much more light types without having to preset all the geometry possible.
Also it would be cool if a vray light could be made out of a geometrical object. (not vray light mat)

thanks.

what about capsule light? (maybe a minor adjustment to cylinder light)

I 2nd Morbid’s idea!

Sounds really great and I can think of many situations where I/we would use what Morbid has proposed!

Agreed. 4 has been on the wishlist for a while with alot of people asking for it.

Also it would be cool if a vray light could be made out of a geometrical object. (not vray light mat)

wouldn’t it be better to have a trimesh light… so you could slip many of them over a triangle mesh.

I have an other wish:
Possibility to put a mapping on the light, like a gradient map or everything else when it is visible.