LightCache distributed calculation

The notes in the V-Ray 5 3dsMax LightCache documentation have the following text:

“The Light Cache calculation cannot be distributed among several machines for distributed rendering.”

But it’s not in the Maya version of Note.

The release notes for V-Ray 3.30.01 include the following text:

“Distributed calculations of the light cache with distributed rendering”

Which is correct?
Check with the developer.

Hey @flat , thanks for noticing this discrepancy!

The note from V-Ray for 3ds Max is correct - the LC calculation is not distributed (although you can use it while rendering with DR, but only the render client calculates it).
I’ll add it on the Maya page as well.

Cheers,
Kristin

Hello, Kristin

Thank you for confirmation.
It became clear.

Thank you very much.