Lighting RE black bug still present in some of my scenes

Hi,

I’ve attached a simplified scene to demonstrate the issue/bug.

Maya 2017, Vray official build 3.40.06, Win 7

In the attached scene, I got the following rendering results

1. one of the sphere’s Lighting RE is black.

2. if you unhide the shell 16261 and shell 16260 mesh that are under group GRP03, the Lighting RE renders correctly.

3. if you move the shell 161261 and shell 16260 mesh to somewhere other than inside of GRP03, the Lighting RE renders correctly.

attachement:

Thanks,
Jason
angle_05_09_debugging3.zip (54 KB)

I’m looking into the scene you’ve attached, I’ll get back to you shortly.

I’ve logged this as a bug so our developers can look into it. I’ll let you know when there’s progress on this.

Thank you Yolov and the team. It causes a major issue when we use newer version of Vray on scenes saved with older version of Vray. Because the same set of output Render Element can’t be piped through the same Nuke comp for predictable result due to the missing Lighting RE. Hope to see this get fixed soon.