Hello,
I have a problem, I did all my lighting in RT. then I passed in the Adv production mode and that green light behind the glass material is not visible anymore. (see pictures attached)
Can someone help me on that?
Thanks,
Gauthier
It all depends on how your scene is set up. I have run into the same problem. RT is great in that it runs over some of the common problems you encounter in Adv. Having said that, first thing to check is if the face you have the VRayLight Mtl applied to needs to have the normal inverted.
Hello,
Send me the scene so I can take a look.
Hey guys,
Not sure what was the problem. Recreated the same light : Torus with Vray mesh light applied to it and now it works in the production mode Adv now.
Seems strange to me.
New problem,
Today I tried to work on my file again and this time none of the Vray lights is working. But if I create a new one in the scene, it works.
So it’s not a license problem or anything like that. Where is this coming from? I’m on 3ds max 2017 and V-ray 3.50.04.
Just tried a production render mode and active shade with Vray RT and the lighting is visible. I probably have 10 light in the scene but none are working with the renderer VrayAdv (but it was working last friday)
Just send me the scene, please ![]()
Hi peter,
i sent you an email