I wonder if there is a possibility to have a light mask on the light as the shadow mask? A problem we have is that we cant use the light linker when objects are in an hda. Almost all are assets are hda:s.
Regards Alexis
In Houdini light mask is a property of the object not light; I’m not sure how it could be on the light.
And how you’re gonna manage it? Manually?
May be better report this to SideFX?
In houdini it dont work either, hoped maybe some vray trickery would do
will wait for solaris otherwise ![]()