I don’t suppose using the Lightmap on a flythrough animation withought pre computing it will work all that well with Network Rendering, will it? I mean, you can’t have multiple computers contributing to the same solution, can you?
Thanks
I don’t suppose using the Lightmap on a flythrough animation withought pre computing it will work all that well with Network Rendering, will it? I mean, you can’t have multiple computers contributing to the same solution, can you?
Thanks
You can’t have mutliple computers working on the same map; each machine will compute its own map. However, if the machines are dual-processor machines, the lightmaps of the different machines may be slightly different and so you may get differences in the frames. It would be best to precompute the map on a single machine before the actual rendering.
Best regards,
Vlado