LightMix and Light Selects With Particle Shader

Is there any way to get Light Mix and Light Selects to work correctly with Particle Shaders? Right now they do not work, even in Geometry mode. All the shading for the particles ends up in “Rest” with no way to modify each light independently in post.

Of course I could render each light separately, but given the overhead of loading the caches this gets prohibitively slow.

Thanks.

Hey,

Not yet I’m afraid. This is still in the to do list. The way to go is to render each light seprately.

Thanks for the info. Please add a +1 to this feature :stuck_out_tongue: