Lightmix don't disable shadows on CoronaShadowCatcherMtl plane

Hi all,
someone found this problem?
When i atctive/disactive the light on ligthmix rollout, i can see that the ligth correctly goes off but remain own shadow on geometry witch has applyed CoronaShadowCatcherMtl.

Thank You.

Sounds like the known limitation for LightMix with the ShadowCatcher, as listed on https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations ?

Sounds like the known limitation for LightMix with the ShadowCatcher, as listed on https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations ?

I don’t find there as a know limitation.
Simply: on lightmix, when i turn off the light the shadows remain on plane with CoronaShadowCatcherMtl.

The limitation on that page is listed as:

“LightMix (3ds Max | C4D) does not interactively update shadow catcher material shading results.
Solution: use the “>Scene” button in LightMix to bake light properties into scene objects.”

So it would be impossible to turn a light off in LightMix and have the ShadowCatcher update, as the Shadowcatcher doesn’t update with LightMix changes at this time.