Lightmix issues

Hi
Using Vray 5 RTX, with a simple dome light - Lightmix does not behave as expected (and as per CPU)
On CPU you can turn off the dome with lightmix and you get black
On GPU it seems some secondary lighting from the dome finds its way into “Environment” and “Rest”

This causes havoc as you add more lights, as sometimes portion of the dome lighting ends up in layers belonging to other lights.

Is lightmix not fully supported on GPU? is it on 6?

Thanks

Not just dome light seems be any lights. CUDA as well.

screenshots to explain




Seems to happen in GPU IPR only, production renders fine. The issue is fixed in V-Ray 6, though.

Great will give it a go, thanks