Hi all,
thought i would start a new thread for this so it was clearer.
When assigning a VRayLightMt to a piece of geometry, the changing of attributes does not update in RT.
Is this a known issue?
Thanks,
Joe
Hi all,
thought i would start a new thread for this so it was clearer.
When assigning a VRayLightMt to a piece of geometry, the changing of attributes does not update in RT.
Is this a known issue?
Thanks,
Joe
Can you tell me which build is this?
Best regards,
Vlado
Hi Vlado,
Yes it is Nov 25th build, revision 13457
Best,
Joe
Hi johnjoe,
Can you try to show the Shading Engine/Group in the attribute editor before modifying the material?
/Teodor
Not sure what you mean by that Teodor?
But it appears the lightMtl now updates in RT as of Nov 25th or 26th build so all ok.
Cheers,
Joe
Johnjoe,
1. Select the material in the attribute editor
2. Click the button "Goto output connections " (the bottom button next to the name of the material).
When you click the button Maya will show the shading engine/group should in the attribute editor.
This sometimes fixes the updating problem.
/Teodor
Ah ok. So your just by literally viewing the shading group of that material it will trigger something in RT and when you change a setting in the material it will update.
Will keep this in mind.
Many thanks,
Joe