Hi,
Maybe this is already possible somehow but I’m wondering if there is an easy way to do it. I often find myself changing the Tiling number of a bitmap for every bitmap that’s used in a material. Is there an easy way to link the tiling numbers of a few bitmaps together via node or something?
Yes, there is a way to link unlimited number of various parameters in slate material editor, it’s called controller nodes.
By the way, go to this topic if you want to learn more about controller nodes and SME in general: https://forum.corona-renderer.com/ https://forums.chaos.com/t/135601
In all those years using 3ds max I’ve never tried control nodes. Thanks for the tip, I’m going to check it out!