Liquid amount disapears

Hi,

for some reason the amount of liquid changes within a closed container.
-steps 15
-Gravity cahnges from - 1 to 1.

https://www.dropbox.com/s/hxuf223frky5mf1/guhl\_ani\_05.max?dl=0

Hmmm, looks to me like the fast movement of the bottle kills the liquid particles. Try increasing the steps per frame and if possible - the thickness of the bottle. Note that you can also animate the Steps Per Frame to be high (like 30) only during the movement of the bottle, and 15 otherwise.

Cheers!

Is there a particular reason to not connect the simulator to the bottle? This is the best way to resolve issues like this, the bottle representation in the simulator remains the same , avoiding the complications related to the geometry movement