Hello
I HAVE More than a question
- Why the foam and splash start Appear from edge of Simulation like photo 1
- Why liquid in the container bounces up and down Between frames , it is good at first but after 20 frame its go up like photo 2 and 3
Ok, first make sure you’ve got latest nightly version and see If the problems are still there. Also, you can upload a screenshot of your phoenix settings because it’s hard to say what could cause this things.
So, which build are you using? Are you using a trial version? And I didn’t see Steps Per Frame option. If it’s around 1 try to increase it.
Dear George
Yes i Have a Trial version 3.11 and i will move on to the educational plan after 3 days , about steps per frame,its 1 and i change to 2 but no any change, same result
Shouldn’t the initial fill up and ocean level be the same? Might not affect simulation thou.
Oh, just now I noticed that you have a very low resolution - 600K voxels is too low for such a simulation. Try increasing the voxels to 5-10 million.
Also, you could make an experiment - try hiding the ship geometry to adding it to the Simulator’s Exclude list and see if this changes the behavior. As you should know, the shop geometry must be watertight and have no open edges or inverted normals, otherwise it would cause the simulator to act strange.
Cheers!