I have flowing water in a test, when the water flow stops, my water does a stranger jittering as if the simulation was shaking for a few seconds. Any idea what could be causing this? It starts at about 10 secs and stops at 12 seconds.
this is directly related to the conservation parameter, try to tweak it.
Hmm, What would you recommend? Right now Im using “Smooth” because the description for Smooth says its better for i.e. of Pools of Water. But I left the quality at 8 and Multithreading on. I guess I can try increasing the quality. Im surprised that would be the issue… Unless you have another suggestion?
8 is too low, at least 20. btw, see the paints scene, it does very similar simulation like those in your video, but has two caps.