Hi,
I am having this error in many scenes. Whenever I hide the visibility of a layer, the materials are randomly assigned to the objects contained in the layer.
I attach pictures.
3ds max 2021, RTX 3090.
Can you send me one of these scenes ?
The scene you’ve shown is from Evermotion, but I can’t remember which collection exactly ?
Does it happen on the original scene, I mean does it have the layers setup ?
If yes, I could use that and you don’t need to send anything, we have all of the Evermotion scenes for testing.
Greetings,
Vladimir Nedev
Hi,
yes i took a random scene from evemotion, AI39_003,
but the problem also shows up with totally new scenes created by me.
The problem is arising from version 1.1.0 and 1.1.1
It doesn’t happen in version 1.0.0 ?
Greetings,
Vladimir Nedev
I can reproduce the issue, thanks for the report.
Greetings,
Vladimir Nedev
no, it is a new problem of last week.
This is now fixed in our internal builds and the fix will be in the next patch or update.
Greetings,
Vladimir Nedev
Hi TKY for answer.
The problem also occurs after Hide selection or unselection.
Internally it’s the same thing, so that will be fixed too (once we release a new build).
Greetings,
Vladimir Nedev