Living room

I’ve finished this work in the week end, hope you like it:

Image 01:
rendertime 13 h

Image 02:
rendertime 7 h

Image 03:
rendertime 6 h

bye

nice and clean
but in the first pict, your ceiling is bleeding and you have to change your velvet settings. :smile: (it seems like velvet)

looks good .. just a couple of Crits..

The wall texture looks to flat … need more bump or displacement..
The chair mat has too much Fall-off and looks a little odd.
I think the Blinds are a little to translutent and dont seem to block any light..
The rug texture could be a lot better … isnt that the texture that come with Max ?

But apart from that the image looks clean and nice… Congrats.

Regards

Thank you for the crits natty :slight_smile:

The rug texture is a standard max texture, yes… :slight_smile:

I do not know if I will correct the scene seen the times of rendering…but the crits are good

bye and thanks
Neo

:wink:

Impressive. You get very nice results. It looks like photos. The ceramic floor it seems to be metallic but maybe that color is strange to find here.

hi - very nice renders - congratulations :slight_smile:
room reminds of salutos file.

did u say the time for this resolution ?? what machine are you working with

1024 x 768, precalculated photon map

AMD XP 2800+ overclocked to 3200+
1 Gb Ram DDR 400 mhz

Apart from what natty said, I find the texture for the tiles a lit bit strange (metal?!). Also the plat on the table has a texture that I can’t identify. The distortion you gave to the carpet isn’t looking good, as well.

correct these small, but very important details, and your scene will look a lot better.

Yeap,
am agree with La giraffe ! the russian guy gave some inspiration…
really nice !

love all of them… very nice indeed :smile:

nice renders; the guys are right about the

a) floor tiles

b) carpet

c) velvet

d) I think you should update the downlights. Now they’re nothing more than circular plates on the ceiling.