I’ve finished this work in the week end, hope you like it:
Image 01:
rendertime 13 h
Image 02:
rendertime 7 h
Image 03:
rendertime 6 h
bye
I’ve finished this work in the week end, hope you like it:
Image 01:
rendertime 13 h
Image 02:
rendertime 7 h
Image 03:
rendertime 6 h
bye
nice and clean
but in the first pict, your ceiling is bleeding and you have to change your velvet settings.
(it seems like velvet)
looks good .. just a couple of Crits..
The wall texture looks to flat … need more bump or displacement..
The chair mat has too much Fall-off and looks a little odd.
I think the Blinds are a little to translutent and dont seem to block any light..
The rug texture could be a lot better … isnt that the texture that come with Max ?
But apart from that the image looks clean and nice… Congrats.
Regards
Thank you for the crits natty ![]()
The rug texture is a standard max texture, yes… ![]()
I do not know if I will correct the scene seen the times of rendering…but the crits are good
bye and thanks
Neo
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Impressive. You get very nice results. It looks like photos. The ceramic floor it seems to be metallic but maybe that color is strange to find here.
hi - very nice renders - congratulations ![]()
room reminds of salutos file.
did u say the time for this resolution ?? what machine are you working with
1024 x 768, precalculated photon map
AMD XP 2800+ overclocked to 3200+
1 Gb Ram DDR 400 mhz
Apart from what natty said, I find the texture for the tiles a lit bit strange (metal?!). Also the plat on the table has a texture that I can’t identify. The distortion you gave to the carpet isn’t looking good, as well.
correct these small, but very important details, and your scene will look a lot better.
Yeap,
am agree with La giraffe ! the russian guy gave some inspiration…
really nice !
love all of them… very nice indeed ![]()
nice renders; the guys are right about the
a) floor tiles
b) carpet
c) velvet
d) I think you should update the downlights. Now they’re nothing more than circular plates on the ceiling.