This is my last work/studies from vray!
All the critics are very well comings!




And it follows a mini-animation
, I never encouraged, then don’t take very seriously!
![]()
www.projeto27.hpg.com.br/01/sala.avi
[/img]
This is my last work/studies from vray!
All the critics are very well comings!




And it follows a mini-animation
, I never encouraged, then don’t take very seriously!
![]()
www.projeto27.hpg.com.br/01/sala.avi
[/img]
Very nice Sandro, i still remember your frist scenes here!! THis one looks 20x better than before!! Great work buddie!! 8)
Very nice images Sandro! ![]()
Critics goes to the wood work, I think you should look at some real life furniture to see how it works and also pay attention to the thickness of the different wood components.
Congrats,
Gonçalo
Bravo!
Excellent work!
Regards,
Nenad
it looks like that couch is intersecting with the window sill.
i cant be sure that there is a sill there, but it looks like there should be.
Great work! ![]()
really cool. can you post us your settings? there seems to be slight flickering in it. not sure if its the avi compression or if its low GI settings. The anistrobic reflections would have looked cool on the lamp and the speaker, what version is that?
very nice renders,
did you use color mapping? what were the settings.
Impressive work. I agree with Goncalo about the timber.
You need to get a hold of a better wood texture. something
not so blurry. A little specular reflections wouldn’t hurt. But
only a little.
Otherwise, it looks fantastic. How long did it take to render these
images? Please, please post some of your settings.
SunnyC
It’s a great work!
Same critic regarding wooden parts… and I think also the curtains should be more realistic…
Anyway, bravo!
Nice work.
How long did u take to render the sequence ?
Is the little flickering due to encoding or to irr map ?
maybe u should make a little gap between the wooden cabinet and the floor, so there’s a little bit of shadow between them.
nice render!
hello sandro ![]()
Very nice images ![]()
Thank you for the comments! I am very happy in knowing that liked!
They follow the settigns used in the work!

what is the multiplier of the spotlight your using?
Where and what are your light sources?
great job my brother!!! congratulations and hope you soon start writing some tips in that magazine. We would like very much to know about your improvement in 3d.
hugs from your big friend from brazil
Silverio Cerveira NEto
Looking good, but that door handle needs some more work.
Peter1965
very nice…
can u share how you light up the scene?
btw, did u know the chinese characters mean ‘birth, love, death’
u don’t typically want the word death in ur living rm. ![]()
Thank’s you for the comments.
It follows position of the lights in the scene!
Omni - multiplier 0,5
Vraylight window - multiplier 1,5
Vraylights roof - multiplier 5,0
