Anyone knows script that can save objects that I selected in scene as separate max files with name of the object?
File > Save selected… from the UI, ‘saveNodes’ command from MaxScript do just want you need.
Best regards,
Vlado
yes, but I need:
1) got selected 3 objects (tree, car, grass)
2) click script and got in desired folder 3 files (tree.max, car.max, grass.max)
The thing is I don’t want to select each object separately and save selected.
Ok I got it ![]()
care to share your solution?
sure ![]()
it’s simple but also it’s setting selected object possition to 0 0 0.
macroScript savingSelected category: "lukxScripts"
(
for obj in selection do
(
tempPos = obj.position
obj.position = [0,0,0]
saveNodes obj ("c:/temp/" + obj.name + ".max")
obj.position = tempPos
)
)