Hi all, I am trying to figure out how to ensure that all my material textures are displayed in my viewport along with their UVW mapping. Oddly, only some of the materials I use show up in my viewport—some of which are found in the standard Corona material library generously provided by Corona. When I make my own texture with a Corona material, though, it doesn’t show up. It slows me down sometimes in my workflow. I am using 3dsMax 2015 and 2016.
Ok, so, the first screenshot is the material library file opened up. I have copied a cube and applied a random stone material to it - nothing shows.
I try clicking ‘shaded materials with maps’ and nothing happens. I try clicking ‘shaded materials with no maps’ and everything disappears as you see in the second screenshot. Curiously, I cannot reactivate the wood textures in my viewport – when I reclick ‘shaded materials with maps’ nothing happens and even the original wood textures are not shown.