Here is my problem. In the scene there is a one-sided geometry with a refractive (thin) material, lit by a Corona light, so that it projects shadows on the floor. When I move the camera away from the object, sometimes shadow of one of the faces gets very blurry. It has something to do with bitmap’s blur parameter. Images drz07_XX are rendered with different “blur” values.
drzewo4_02.zip (2.03 MB)











