Mask Slot Layered Material

Hello in the RC4 i cannot plug new shader map into mask slot of Layered Material.
Thanks

Hi, Could you be more descriptive or add a screen capture of what you’re trying to do?
So far it seems to work as expected. All masks were connected right into the node editor (node to node).
(see attached image)

Hello,
since I cannot reproduce this behaviour please consider this to be solved,

Thank you
Daniel

Hello Daniel,

this was an issue that was fixed in (I believe) RC3. It’s possible that you had some leftover cache that was blocking it, in any way, Corona 6 is officially released, so there is no need to use the candidates. (as RC4 is mostly identical to V6 Release)

Thanks,
Jan