Hello.
Can we have an option to add the mask texture of CoronaLayerMtl in the cmasking render element?
Hello.
Can we have an option to add the mask texture of CoronaLayerMtl in the cmasking render element?
If may I ask, what are you trying to achieve, can you please provide an example?
Why not just use a CTexmap render element and just put the mask texture in that?
I am afraid CTexmap can only use a map for it’s slot not materials (f.e. Corona LayeredMtl), maybe this is something worth looking into.
Based on what the OP wrote, I was under the impression that he wanted to a mask texture, not a mask material (I’m not even sure what that is).
I guess OP could mean that if a layer and the base materials have different IDs only the base layer is considered in the mask element… maybe.
Apologies if I misunderstood, possibly your assumption is correct, and in that case yes your suggestion is valid. If OP can clear this out :), cheers.
I do not understand the original post either. We’ll have to wait for explanations.