Matching scale of texture to bumpmap scale

I did not know how to search for this so if there is a post talking on this please direct me.

I have an issue that when I am texturing in Sketchup and I rescale a texture. I then apply a bumpmap through the material editor but have now way of knowing what scale I should apply my bumpmap at to match the original texture. How can I make sure my original texture and bumpmap match once rendered? It gets to be a pain as it is not something that you notice right away.

Thanks,
Scott

Re: Matching scale of texture to bumpmap scale

As long as the bump map has the same proportions as the diffuse texture it should match provided you haven’t been playing around with the Repeat or Offset properties.

Could you post a picture of an example?