Material Approach

Hey Guys,

So I have this kinda of foam material, I’ve been playing with Displacement, etc. but I cant get something good. I wanted to ask and also hear different people opinions.

Any ideas on how to approach this would be appreciated.

There was a plugin for Max called VrayIso that did this. Don’t know if such a thing exists in Vray for Maya.

TopMod?

http://www.viz.tamu.edu/faculty/ergun/research/topology/images.html

VRayMetaball ?

Ah Jotero’s work. I remember the old Maxwell Render threads he made. Showing off his mathematically produced models. I can’t remember which software he used to generate those. I downloaded it in 2008 I think and didn’t make anything that great tinkering around.

HAHA oops read thread.. Yes. TOP MOD. Thats it.

I was looking into this recently.
Jotero did use top mod and also used k3dsurf and paracloud (discontinued)