Material Help

I need help help getting metal to not look flat. the gray and bronze walls are supposed to come off as metal but I can’t lose the flat effect. my material preview looks good but the render comes out terrible.


What do you illuminate the scene with?

It’s a 16,000 x 8,000 HDRI map. I’ve attached a small jpg of it. Speaking of HDRI map, will we have a manipulation option in the future? Very often the horizon of the HDRI does not match up to my scene

Yes, you will have this option in the future.
Can you try to use sun and show the result?