Material not working on large objects. A scale issue? (Rhino)

When I try to assign an Enscape material to a large object, like a building or landscape, it turns out one solid color. I’ve tried toggling the “explicit texture transformation” width and height of the material’s albedo, from 0.001 to 1000, and nothing changes.

In my second screenshot, you can see the cobblestone texture appearing correctly on the smaller object, and then as a solid gray color on the larger path.

Do the materials just not work on large objects? Why can’t they automatically stick to a specific scale and then repeat to cover the large object?

Is the fix something I have to do within Rhino?


I actually figured out that this only happens with meshes.