Material problem

I cant for the life of me get my material right to simulate a screen on a tablet, this is kind of a first for me for having to create this and its got me stumped, Ive been trying to use the self illumination in a VRayMtl but it is just not working right. Any suggestions how this can be achieved to a relatively believable degree?

For this, I use Vray blend
In the base material - VrayLightMtl with the required bitmap
In the first ‘coat material’, a very reflective transparent VrayMtl, adjusted to the level I want with the blend amount color

Probably not the most realistic way, but quite fast and flexible for most needs.

Ill give that a shot, thanks much :slight_smile: