Material query - radial mapping paving/tiling

Hey,

Would anyone know how to replicate the paving seen in the attached? So far I’ve tried sweeping, bending and unwrapping but to no great success.

Thanks in advance :smiley:

Couple chamfered boxes, bunch of circle splines and Railclone | CoronaScatter | path deform modifier or something similar. That’s all you need :]

Thanks!