material question

hello

I have to reproduce this object in 3D and also the material.
but how do I simulate this?
any ideas?

thanks in advance.

as a side note. I can’t map this thing, because I got it from the client as dxf model.

best regards
themaxxer

I think you can just map the reflection color with some noise-like map.

Best regards,
Vlado

You should definately be able to pull it off with some noise and playing with the clamp values. Check out Bercon noise for more control.