every time i open my scene appears a message saying that the material im using already exists. I think its because im using black definitions inserted in my scene.
Is there any way to avoid this long process each time i opone the escene?
Re: Material repeated in my scene
I’m miss an option like this “load allways block materials” too.
Re: Material repeated in my scene
??? so its the way it is? I mean every time i open my scene with block instances the material window question will always appear?
other question is there any way to leave texture bitmaps paths relative? so if I move my projects to another computer material bitmaps still conected to the scene?
Re: Material repeated in my scene
If VfR don’t find a texture at the given path, than it search for textures in the current project dir and subdirs (I’m not sure about the search depth).
Also maybe this helps: