Material test

Just playing with materials:

Very nice.

Great pot material, how did you do it?

looks good sawyer, i think you need something in the environment to bring out some subtle reflections

just a general question - how on earth do all you guys have time to ‘play’ with anything??? :shock:

'cause they are DAMN fast when working, so they have lots of spare time (usually it comes vs WIFE’s time :wink: ).

Pot is great!

Best regards,
nikki Candelero

second that!

(usually it comes vs WIFE’s time ).

…and soon to be 'new baby’s time in my case! :?

'cause they are DAMN fast when working, so they have lots of spare time (usually it comes vs WIFE’s time ).

Exactly Nikki :smile:

Great mtl indeed.

I was gone to LALA for a few days for a friends wedding. First real bachelor party I had ever been to (didnt have one for my wedding).
Anyway This was an incredible complex (for me, remember I aint that bright) material. the bump map was a noise gradient made in cs2 I put on a decal (blend material) and had the UVW map aligned with a displacement map set to negative values. Then the main brown color was a blend with a gradient map. So it was a blend material within a blend (with a multi sub object for the interior part). I did cheat and detached the interior part because I could not get the displacement to not affect those faces. I will post settings (a bit clearer than my ramblings) in a few.

As for why I have time… trade secret :slight_smile:

sweet, yeah it needs to be on a table…