Hi, are there any plans to support the material-x viewdirection node? At the moment it just returns (0, 0, 0). And are there any current workarounds to get the camera view direction vector until its implemented? Thanks!
Hi @matthias_buehler Thank you for sharing this with us! I have logged it into our system [HOU-4615] and it will be looked into.
Hi Viktor, that’s great to hear. Is there a link I can go to see the status of [HOU-4615] or is it just for internal devs?
That’s an internal system so you won’t be able to see the status. We will contact you once it’s been implemented and ready for you to test.
Hi @matthias_buehler I am glad to let you know that the issue has been resolved and the fix has been implemented in the latest builds. Feel free to download and test it. We would appreciate to hear your feedback once you do it.
Link: Chaos
Hi Viktor,
Thanks for the update! I’d like to test it this week, but the link is not working for me. It seems there is no nightly build for vray7 for Houdini.
> but the link is not working for me. It seems there is no nightly build for vray7 for Houdini.
By default, all accounts have access to the stable nightlies only, you have to request nightly access through the support.