If I have a multimaterial applied to an element how do I add a vraydisplacement to just part of the object? I have a site with parking, grass, water… I have everything in one material, but I want the grass to have a displacementmod. I could select the poly’s and detach, but I would like to keep everything together. Any help would be greatly appreciated.
It can be done with 3D displacement and the “use object material” option just put your displacement map in the displacement slot of the sub mat.
materials
thanks, I’ll give it a try