Hello. The issue is quite simple, when rendering a MaterialX material that uses the Normalmap node, changing the Scale attribute doesn’t seem to work when rendering with VRAY CUDA/RTX. It works as expected when rendering with VRAY CPU.
VRAY CPU, Scale=1.0
VRAY CPU. Scale=0.1
VRAY CUDA/RTX, Scale=1.0
VRAY CUDA/RTX, Scale=0.1
Thanks



