matteshadow

I would like some more kontrole over the tinting in the matteshadow properties. As it is now you have to render matte to a black bc to not get the matte to allso resive light from the suounding matteobjects but at the same time dont whant totaly dark shadows. As a result to that you dont get any colour to the shadows exept darker. I have adressed this erlier but I don´t think I have recived a real answer to it.

This is in part because the shadows are stored in the alpha channel, which is only greyscale; if the alpha was true RGB color then things would have been different…

Best regards,
Vlado

Thanks for your answear.

Is it possible to get round thisin a nother way? I don´t know if something like Brazil´s Render Pass Control would solv it.