# Max 2016 Physical Camera - disable Exposure

**URL:** <https://forums.chaos.com/t/max-2016-physical-camera-disable-exposure/54013>\
**Category:** General\
**Created:** [June 2, 2015, 9:11am UTC](https://forums.chaos.com/t/max-2016-physical-camera-disable-exposure/54013 "2015-06-02T09:11:23Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Mokiki](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/mokiki/32/27702_2.png) [@Mokiki](https://forums.chaos.com/u/Mokiki)\
**Post date:** [June 2, 2015, 9:11am UTC](https://forums.chaos.com/t/max-2016-physical-camera-disable-exposure/54013/1 "2015-06-02T09:11:23Z")

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With the recent release SP2 Release for Vray 3. The old physical camera disappeared from the UI and we should now use the new 3ds max physical camera which is fine and all but I’m confused how to disable the “exposure” option like we could with the old camera. Is that even possible with this one?

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**Author:** ![vlado](https://avatars.discourse-cdn.com/v4/letter/v/779978/32.png) [@vlado](https://forums.chaos.com/u/vlado)\
**Post date:** [June 2, 2015, 10:21am UTC](https://forums.chaos.com/t/max-2016-physical-camera-disable-exposure/54013/2 "2015-06-02T10:21:00Z")

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Go to the Environment dialog and turn off the “Active” option for the Physical Camera Exposure Control.

Best regards,  
Vlado

 ![phycam_exposure.png](https://europe1.discourse-cdn.com/chaosprd/original/3X/d/8/d8e5090574434c540e2a9d8a1ea8aeb61f2bed04.png)

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**Author:** ![Mokiki](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/mokiki/32/27702_2.png) [@Mokiki](https://forums.chaos.com/u/Mokiki)\
**Post date:** [June 2, 2015, 10:22am UTC](https://forums.chaos.com/t/max-2016-physical-camera-disable-exposure/54013/3 "2015-06-02T10:22:48Z")

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Thank you Vlado! 🙂
