When working with splines in MAX9 is there a way to change the nodes BACK to the little pluses from the stupid little boxes that they have now? On mesh splines it can be changed but I cant find any where to change it for splines.
-dave
When working with splines in MAX9 is there a way to change the nodes BACK to the little pluses from the stupid little boxes that they have now? On mesh splines it can be changed but I cant find any where to change it for splines.
-dave
that has been changed due to performing a HELL lot of better (speedwise). Esp. when working with a lot of splines. and i am not sure if there is a way at all to change it back.
Regards,
Thorsten
prefrences, viewports, show verts as dots
yup tried that but it doesn’t affect editable splines in any way shape or form ![]()
-dave
I’m having the same problem. It’s very hard to find first vertex with the squares.
Does anyone know if there is an *.ini setting to revert back to crosses?
z.