Hi all,
Posting this in the general section as it seems it’s not a Vray problem at all. I’m trying to animate a camera for a drive through. Using a physical camera I link both the camera as the target to a dummy. Then I animate this dummy, moving in both position as rotation. When setting a viewport to this specific camera and checking the movements it will simply stay at the camera’s 0 frame position, although I see then camera moving through the same viewport… Making an animation preview gives the same result. Does anybody have an idea on how to fix this?
Thanks ![]()