Max specific: moving Linked cameras not working.

Hi all,

Posting this in the general section as it seems it’s not a Vray problem at all. I’m trying to animate a camera for a drive through. Using a physical camera I link both the camera as the target to a dummy. Then I animate this dummy, moving in both position as rotation. When setting a viewport to this specific camera and checking the movements it will simply stay at the camera’s 0 frame position, although I see then camera moving through the same viewport… Making an animation preview gives the same result. Does anybody have an idea on how to fix this?

Thanks :slight_smile:

Sounds like your viewport is disabled or something…

That setup works fine here, even if the view is disabled: scene http://ftp.chaosgroup.com/support/scenes/camera\_link.max
Can you attach the scene you are working on for investigation?