Max2017 install broke DR on Max2016

I’ve been running Max2016 and 3.4 on my workstation and 5 nodes for sometime now. On my workstation, DR has been working great up until now. Last week, I installed Max2017 (but not BB) in order to see what it looked like as I’ll probably migrate at some point. But now when I render a scene on my workstation (2016), DR does not work and only the workstation treads are present. What might have broke?

Thanks.

Do you get any errors in the V-Ray Message window? Can you send us a vraylog.txt file?

Normally you should render just once through BB before running DR, it’s because Max should setup some directories for network rendering. I think you can do it with any BB just the 3ds Max must be the one you want to render with.

Best regards,
Alexander

What’s odd is that everything was working great prior to the 2017 test installation. I’ve since tried sending a job to BB, and then DR, but it does the same thing. I’m also able to send a DR job off to BB which works great including all nodes, including my workstation (if I turn Spawner on). So it really baffles me as to why I can’t use DR for a local render on the workstation. I’ve attached a log file.

vraylog.zip (554 KB)

Have you run V-Ray spawner with Run as administrator option? If not please try it.

Well that seems odd to have to run Spawner on the workstation, but I did what you said, and it fixed it! I turned spawner back off and tried it again -- no issues. DR is now working again! Thank you!