Maxscript call for Corona Render Selected

Does anyone know how can I call the Corona Render Selected (Pixel Mask) with Viewport selection selected from maxscript?

Hi,

it’s controlled by the renderer property “renderSelected_mode”:

0=Disabled
1=Viewport selection
2=Object GBuffer ID
3=Include/Exclude list

Switching to viewport selection would be:

renderers.current.renderSelected_mode=1

Good Luck

Thanks Frood! :wink: