Got a question, anyone had any luck passing variables to a scripted render effect? While I was writing the script everything worked great but then I found out that it only works after being evaluated, when it is applied as a render effect I guess it is in it’s own little world, it ignores the global variables… any known work around?
thanks!
if$(script.doesnt.work)do.go+drink(x)beer
that script has never let me down!
bah, I already tried that..came back in this morning and it still doesn’t work!!
that script is in my startup folder so when max starts I head to the pub…BURRRRRRRRRP!!!
Bobo to the rescue, should script him a beer 
If your interested in the solution http://forums.cgsociety.org/showthread.php?p=5835893#post5835893