So Maxwell 1.5 is due out is due out shortly…
Whats the word on street about it?
So Maxwell 1.5 is due out is due out shortly…
Whats the word on street about it?
ROFL.
Ups, i did it…
Lele
maxwhat? :lol:
1.5 what ? Vray 1.5…
Maxwell 1.5 :
Instead checking what is happening with Maxwell I’d take more attention to Fryrender…1.7 is out and it has displacement and something similar as Vrayproxy but you would able to have color variation in every instance.
Any news on how Vray 1.5 RC4 is coming on ![]()
OT, but you can do that with VRayProxies too.
Just assign each instance a different material, making sure propagate material to instances is off in the preferences… ![]()
Lele
I lost track of maxwell. Even thought I have a license… Fry however, shows a lot of promising results. First of all displacement, fast render times..I think latest can have 3-4 hours and make a clean render…we will see…
…yes, the newest beta release 1.7 of Fry render is really faster than 1.6…
An example Image take 8 hours to render with 1.6 but with 1.7 get in 30 minutes!?..thats good emprovement.
WOW… big difference!
its a shame there are no demo/trial versions for fry.
Jonas did the test, and it’s not SO clear an improvement.
It seems faster (hear-n-say here, i don’t own it), but not by an order of 16 times, hey.
There was an issue on the 1.6 that has been resolved, hence in that particular case it cleans up a lot quicker. Still Jonas doesn’t sit watching paint dry for eight hours. He goes to bed letting it render ![]()
The fry site’s been just revamped, and the demo is announced as “soon”.
Lele
from this interview…anyone know if there is still size limitation? I have rendered some images over 6k pix with max9 32bit…
Just curious.
http://www.3dm3.com/forum/articles.php?action=viewarticle&artid=87
“The existing limitations are due to the maximum RAM available to the application. Fry is (as of now) a 32-bit application, so the limit is set by the operating system to 2 GBs. That limits the maximum resolution to 5000x3500 without render cropping, and the maximum number of polygons to a few millions.”
ja as lele sayd, this test i did was an extrem case. there were some problems in 1.6 wich have been fixed in 1.7, absorbtion for example.
but for all that still lot faster now!!! also for interiors with fry’s exit-portals, like vray’s skylight portal.
Other than maxwell, or Fry, Modo seems to be stepping things up a bunch too. Now that they have animation, sculpting, and painting all in one package, i feel alot of people will be making a switch.
Well, MW 1.5 has been out for a few days. There is already a 3 page topic in the MW forum of bugs and things that just don’t work! Many are still pissed about 30 hour renderings at 640x480 that look like crap…What’s with that company?
Each post I read over there makes me more happy I have Vray.
I jumped on the pre-order discount for fryrender just yesterday. I have been seeing a lot that I like about the developer and had been mulling the pre-order over for a while. This is my first personal render engine purchase. The company I work for owns VRay, but if I ever go out on my own, I will definately be purchasing myself a seat of VRay! Can’t beat it in most aspects!
Can’t wait to start playing with fryrender, just too busy this week to do anything with it(too busy playing with VRay
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Well I downloaded the Maxwell 1.5 demo, and I have to say (even looking at the tutorial videos) it is indeed a quite impressive piece of software.
I could open MW Studio, import a big DXF, throw a white material everywhere, set the sky, select the glass and apply a default glass material, hit render and…well, get a good preview in a minute or so.
The process seems like LC, with the image fading in slowly.
When you stop the rendering, you can ho in a multi light control panel and actually do lights emitters mixing in post…Turn them on off, tweak exposure, etc. Nice.
The MAX plagin is pretty owfull, but all things considered, the software do require minimal rendering settings to get cool imagery.
Drawbacks are license sold by CPU core! You get 4 cores per license (networked or not), and, of course, everything is maxwell specific, and it is faster to rebuild your scenes from scratch than convert anything to it.
Besides, it will take forever for any hires, large scenes…of course!
regards
gio
same here! I have a license of MW (well, now I think I have 4-5 licenses or something like that? they keep on giving me more licenses, haha!) but I haven’t used it since the beta. A. I just don’t have much time to learn new software. I’m busy at work with Vray. B. the first release after the Beta was worse than the beta itself, so I just didn’t touch it after that (not to mention the fact that I could only render on one machine with it!)
FR looks cool (isn’t it made by some of the folks who made MW?), but I think I have come to the conclusion that I just don’t like ‘unbiased’ rendering systems. To slow for me. If i want to wait 6 hours for a render that isn’t really even complicated, it’s going to be a print ready 4k render from Vray 8)