Maya question

I’ve taken over the mess of someone else who is MIA. He made the file in Maya, so I downloaded the 30-day trial so I could export it to Max. Before I do that, I want to make sure I can get it to render properly in Maya.

So: Is there a function in Maya similar to the Asset Tracker in Max. I need to re-link all the bitmaps.

Thanks.

regretfully there isn’t a default asset manager. You can use this script:
http://www.creativecrash.com/maya/downloads/scripts-plugins/rendering/misc/c/filetexturemanager

Also the way maya works is it looks for the textures by default in the project/sourceimages directory. If you simply place them there it will find all the missing maps.