Maya to Vray for Unreal Help

I have a simple scene - a couple of pieces of geometry, and some VrayMtl materials. The materials only use a texture map or two; no samplers, or procedurals, or utilities. I have one camera and a LightDome (HDR map).

I Export All as a V-Ray Scene, and it loads in Unreal 4.27 completely broken. The geometry loads, but all the materials throw up warnings during import (“Creating Unknown Material…”). As a result, everything is pink. Please let’s just start with getting a basic Maya 2022 scene to import correctly.

Thank you!

Hi mike_verta,

Sorry for the late reply. Can you send me a sample of the materials that you use to test it on my end? This probably is caused by a material/texture type that is not supported with the V-Ray for Unreal importer.

Best regards,
Alexander