I cannot make the extraTex vray dirt produce ambient occlusion when rendering in GPU. Exact same render element produces the effect perfectly in CPU. See below.
Maya 2024, V-Ray 6 for Maya, update 1 (v6.10.00 from May 15 2023), Windows 11
Can this get fixed in the next update please. I just spent like 2 hours trying to figure out why this wasn’t working on GPU before finding this thread. Simple bug but pretty confusing as a user.
We are looking into your request now, could you please share a scene where you get a noisy AO pass?
Exposing the Subdivs is not going to work for V-Ray GPU for technical reasons, but we could look at improving the noisy results in your case
Hi @Muhammed_Hamed I Just downloaded the latest version of Vray nightlies and I tested on a very simple scene and it seems that now this working better… I might have to do more testing.
There is a fix that was pushed to V-Ray for C4D, but didn’t make it to Maya or 3Ds Max. I’m looking into this now
Thanks @flat for bringing this up again
Any news regarding adding this fix to Maya? Not beeing able to reduce the noise in AO is stopping us from using VRay Dirt in our GPU rendering pipeline.