Memory Analyzer

It would be great to have a tool that helps analyze memory usage for GPU. The vray message window gives infos, but it is only until everything is compiled and rendering about to start that one knows what is going on. Going back all that other messages and finding what exactly is using up too much memory is difficult.
A tool to analyze everything and that shows each texture/displacement/geometry usage individually in a table so that the scene can easily be optimized, would help a lot.
What do you think?

Would also be interested in this. Although we don’t use GPU rendering at the moment this would be “nice-to-have” in CPU mode and I can imagine it being very useful when using GPU rendering due to limited resources.

yeah a nice table which clearly lays out data like that would be very useful. the number of times ive scolled up the log searching for clues as to my problems ..

I also have the problem that I have different GPUs with different memory .sometimes I have small scenes which would fit into 4GB memory, sometimes is larger, and then I have the one with 12GB. With a tool like that it would be easier to analyze and plan for my specific hardware.