Mesh Light with visibility on off object

Does mesh light work when object have visibility on and off? Is fine in render view but not work in batch render. Thx

Is it animated? I have had problems with keyframed lights in Vray.

Yes it is animated on and off

hey try you to animate the multiplier or the enable from light and not the visibility from transform properties

Yeah, I had this problem and couldn’t find a solution. However, I found that it would render fine in whatever state the light was saved in, so had to break up my renders into “on” and “off” sequences. Bit of a problem if your light is supposed to be flickering on and off a lot of course. And FYI this was not limited to mesh lights -- I had the same problem with a bunch of rect lights.

Or you can try to link the visibility with enabled from light no?

just create thousand object have visibility on and off randomly using mash and convert to the poly object. Then correct to single mesh light. So it only have one light in the scene.

Yes can try to link the visibility with enabled from light

not work. Because it have thousand object with difference visibility key frame

Yes, flickering effect:(