It would be nice to see implementation of blender microdisplacements/adaptive subdivisions feature in future Corona versions.
https://www.blenderguru.com/tutorials/introduction-microdisplacements/
It would be nice to see implementation of blender microdisplacements/adaptive subdivisions feature in future Corona versions.
https://www.blenderguru.com/tutorials/introduction-microdisplacements/
That’s exactly what Corona displacement does.
Yeah, Cycles was just late to the party ![]()
What about vector displacement?
Vector displacement is supported too. (3ds max native map)
Nice, didn’t noticed (am on blender).
So should also be supported in the standalone (22-08 build)?
Thanks for info.
yes, standalone also supports that
Thanks.
Just to clarify a thing about Standalone version:
If scene is not prepared by main/core plugin (for Max & C4D) and exported from there - Standalone by itself, doesn’t include this feature (to describe, create and render such a scene) >>> Blender to Corona bridge now supports this feature.*
*edit (source)