Yeh you’re right, I mentioned that in the original post. Won’t be long before the res is higher though. I’ve not tried running them through Topaz yet either
I’ve been searching for a good rock veining texture forever. The starting images in this post still look somewhat artificial.
I am hoping to find a method that can randomly generate fairly realistic real-world natural mineral deposits like the following, preferrably with a tweakable control over veining percentage (as a function of volume, or something along those lines - i.e., not a hard-set baked-in amount):
Are you looking for “raw” material like in your reference photos, or this kind of material applied to some processed objects like floors or table tops? Could you share some examples of the final look that you are after?